Post-Jam update update!


hello everybody yet again, so far ive uploaded a total of FIVE updates for the game already, so i want to talk about some of my favourite parts in details


Since the jam version, Ive been adding a lot of cards and artifacts. My favourite are probably the ones that have do to with stabs. The stabs were rather heavily inspired by the shivs in Slay The Spire.

 Stabs are one time use 0 cost 3dmg cards. Since they're one time use, most ways to generate them generate multiple at once. 

And so in result you can use up to 13 cards in one turn with the correct (though unlikely) setup. If you're going for a stab build, i recommend getting one or two magma shields (upon burning a card gain 3 block) because then you're a war machine that's also unkillable!

Also if you find the demon mask (upon burning a card gain 1 strength), you basically win


As for the artifacts, the best ones would probably be the pot (deal 2dmg upon burning a card), 2 of daggers (start each combat with 2 stabs in hand) or sharpening station (stabs also grant 2block).


See you soon!

Files

Burning Down The Cards.zip 90 MB
Sep 30, 2022

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